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maximum uptime, configure these four together:",[245,246,247,255,264,275],"ol",{},[248,249,250,254],"li",{},[251,252,253],"strong",{},"Auto-reconnect"," - keeps accounts joined when something drops them.",[248,256,257,259,260,263],{},[251,258,77],{}," - stops servers kicking accounts for inactivity. See ",[261,262,77],"a",{"href":78},".",[248,265,266,269,270,274],{},[251,267,268],{},"Join and world change messages"," - set both to your destination command, e.g. ",[271,272,273],"code",{},"\u002Fserver survival",". So accounts re-route themselves on every connect or world transition.",[248,276,277,280,281,284],{},[251,278,279],{},"Spam command"," - same command, on a ",[251,282,283],{},"60 second"," delay. Acts as a safety net when the join\u002Fworld messages don't fire.",[241,286,287],{},"That combination handles drops, kicks, and accidental lobby returns automatically.",[289,290,292],"h2",{"id":291},"why-each-setting-matters","Why each setting matters",[294,295,296,301,306,312],"ul",{},[248,297,298,300],{},[251,299,253],{}," recovers from the unavoidable: server restarts, brief network blips, and queue kicks. Without it, a single drop ends your session.",[248,302,303,305],{},[251,304,77],{}," defeats idle timers. Most servers kick players who don't move or interact for a few minutes, and small periodic movements reset that timer.",[248,307,308,311],{},[251,309,310],{},"Join and world-change messages"," put the account back where it belongs after every connect or world transition, so it never gets stranded in a lobby.",[248,313,314,317],{},[251,315,316],{},"The spam command"," is the safety net. If a join or world-change message ever fails to fire, repeating the same destination command every 60 seconds re-routes the account on its own.",[289,319,321],{"id":320},"tuning-the-delay","Tuning the delay",[241,323,324],{},"A 60-second spam delay is a good default. Lower it only if a server bounces accounts faster than that; raise it if a server rate-limits commands and warns about spam.",{"title":326,"searchDepth":228,"depth":228,"links":327},"",[328,329],{"id":291,"depth":228,"text":292},{"id":320,"depth":228,"text":321},"The settings combination for the most reliable uptime: auto-reconnect, anti-AFK, join and world-change messages, and a spam command on a 60-second delay.","md",{"script":333},[334],{"type":335,"key":336,"data-nuxt-schema-org":337,"nodes":338},"application\u002Fld+json","schema-org-graph",true,[339],{"@type":340,"mainEntity":341},"FAQPage",[342],{"@type":343,"name":344,"acceptedAnswer":345},"Question","What are the best MinecraftAFK settings?",{"@type":346,"text":347},"Answer","For maximum uptime, enable auto-reconnect, enable anti-AFK, set join and world-change messages to your destination command (for example \u002Fserver survival), and configure that same command as a spam command on a 60-second delay as a safety net.",null,{},{"icon":146},[352],{"@type":340,"mainEntity":353},[354],{"@type":343,"name":344,"acceptedAnswer":355},{"@type":346,"text":347},{"title":143,"description":330},{"loc":144},"eYNz5AfVT9zSvdRQeKOdQNqff1e_MyzJEdF-OrU8Qg8",[348,348],1782491912642]