FAQ
What are the best settings?
The settings combination for the most reliable uptime: auto-reconnect, anti-AFK, join and world-change messages, and a spam command on a 60-second delay.
For maximum uptime, configure these four together:
- Auto-reconnect - keeps accounts joined when something drops them.
- Anti-AFK - stops servers kicking accounts for inactivity. See Anti-AFK.
- Join and world change messages - set both to your destination command, e.g.
/server survival. So accounts re-route themselves on every connect or world transition. - Spam command - same command, on a 60 second delay. Acts as a safety net when the join/world messages don't fire.
That combination handles drops, kicks, and accidental lobby returns automatically.
Why each setting matters
- Auto-reconnect recovers from the unavoidable: server restarts, brief network blips, and queue kicks. Without it, a single drop ends your session.
- Anti-AFK defeats idle timers. Most servers kick players who don't move or interact for a few minutes, and small periodic movements reset that timer.
- Join and world-change messages put the account back where it belongs after every connect or world transition, so it never gets stranded in a lobby.
- The spam command is the safety net. If a join or world-change message ever fails to fire, repeating the same destination command every 60 seconds re-routes the account on its own.
Tuning the delay
A 60-second spam delay is a good default. Lower it only if a server bounces accounts faster than that; raise it if a server rate-limits commands and warns about spam.